RS-13059Community server
nameserver
Offline 95.188.137.20:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
nameserver is offline at this moment; the last signal was 34 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.
What is the ranking of nameserver?
The last seven days of player hours place nameserver at #13,059, in the top 59% of ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on nameserver?
Rust network protocol 2634 and build 167584 is what nameserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can nameserver be found?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.188.137.20:28015.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 34 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 35 hours ago.
Connection
How can I connect to nameserver?
To connect manually, open the console with F1 and type client.connect 95.188.137.20:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.