RS-15025Community server
testserver2026
Offline 95.203.54.39:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on testserver2026?
Currently, testserver2026 is offline; the last sighting was 29 days 19 hours ago.
Where does testserver2026 sit in the rankings?
The last seven days of player hours place testserver2026 at #15,025, in the top – of ranked servers.
Tags and filters
Where does testserver2026 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count testserver2026 among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on testserver2026?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags testserver2026 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on testserver2026?
A procedural map, created by the game, is in use on testserver2026.
What does testserver2026 run for rules and settings?
No gather rate is given in the name testserver2026. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on testserver2026?
testserver2026 uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can testserver2026 be found?
No region is published by testserver2026. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.203.54.39:28015.
Is testserver2026 currently online?
testserver2026 is offline now; the last time it was seen was 29 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 14 September 2026.
Wipe details
How often does testserver2026 wipe?
Too few wipes are recorded for testserver2026 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 7 hours ago.
How to join
How can I connect to testserver2026?
To connect manually, open the console with F1 and type client.connect 95.203.54.39:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.