RS-15850Community server
Rust-devcustomer
Online 95.216.38.93:25565 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust-devcustomer?
On 50 slots, Rust-devcustomer has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does Rust-devcustomer sit in the rankings?
The last seven days of player hours place Rust-devcustomer at #15,850, in the top 72% of ranked servers.
Server tags and lists
Where does Rust-devcustomer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust-devcustomer: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Rust-devcustomer?
Published by Rust-devcustomer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Rust-devcustomer?
The map on Rust-devcustomer is procedural, size 3,000, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Rust-devcustomer run for rules and settings?
The name Rust-devcustomer does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What is the Rust version on Rust-devcustomer?
On Linux, Rust-devcustomer operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the performance like on Rust-devcustomer?
Over the last two days, it ran at an average of 187 server fps, minimum 10. Its entity count reached 47,404, including buildings, deployables and all other objects. Its memory use reached 1,828 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Rust-devcustomer?
No region is published by Rust-devcustomer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.216.38.93:25565.
Is Rust-devcustomer currently online?
The server Rust-devcustomer is currently online. The uptime it gives suggests a restart around 24 hours ago. Its first appearance in Top Rust Servers was on 17 October 2026.
Wipe details
How often does Rust-devcustomer wipe?
The record holds too few wipes to determine Rust-devcustomer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 hours ago.
How to join
What are the steps to join Rust-devcustomer?
Use the console: open Rust, press F1, and type client.connect 95.216.38.93:25565. Or simply click Launch Rust here; it opens the game through Steam and connects you.