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Live Servers11,651 Players61,615 Populated3,719 Fresh wipes · 3h154 Scanevery 5 min

RS-15899Community server

In Quiet We Trust | No

Online 95.217.195.101:28017 checked 9m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,899
top 72%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 21h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is In Quiet We Trust | No?

In Quiet We Trust | No is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of In Quiet We Trust | No?

Ranked #15,899 on seven-day player hours, In Quiet We Trust | No is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does In Quiet We Trust | No show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count In Quiet We Trust | No among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on In Quiet We Trust | No?

The game's server browser reads the tags that In Quiet We Trust | No publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on In Quiet We Trust | No?

A procedural map of size 3,000 with seed 56358, created by the game, is in use on In Quiet We Trust | No. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on In Quiet We Trust | No?

You will not find a gather rate in the name In Quiet We Trust | No. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What version is In Quiet We Trust | No running?

On Linux, In Quiet We Trust | No operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.

How well does In Quiet We Trust | No perform?

The last 48 hours saw it average 106 server fps, never going under 83. At its peak, it held 47,551 entities: everything from buildings to deployables and more. Memory usage peaked at 3,241 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of In Quiet We Trust | No?

No region is published by In Quiet We Trust | No. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.217.195.101:28017.

How reliable is In Quiet We Trust | No?

The server In Quiet We Trust | No is currently online. The uptime it gives suggests a restart around 13 days 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on In Quiet We Trust | No?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does In Quiet We Trust | No wipe?

With the force wipe, In Quiet We Trust | No resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 13 days 3 hours ago.

How to join

What are the steps to join In Quiet We Trust | No?

To connect manually, open the console with F1 and type client.connect 95.217.195.101:28017. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://spillhosting.no.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Running game build 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.