RS-13802Community server
local
Offline 95.25.159.216:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is local?
Currently, local is offline; the last sighting was 12 days 4 hours ago.
What is the ranking of local?
On player hours across seven days, local is #13,802, inside the top 60% of all ranked servers.
Tags and filters
Where does local appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find local: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on local?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags local publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on local?
local uses a procedural map, which the game generates.
What does local run for rules and settings?
No gather rate is given in the name local. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What is the Rust version on local?
On Windows, local operates Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.
What is the server location for local?
There is no region published by local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.25.159.216:28015.
How reliable is local?
local is offline now; the last time it was seen was 12 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
How often does local wipe?
Too few wipes are recorded for local to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 10 hours ago.
Connection
How can I connect to local?
To connect, start Rust, hit F1, and enter client.connect 95.25.159.216:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.