RS-14793Community server
ServerName
Offline 95.26.186.105:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 3 days ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of ServerName?
The last seven days of player hours place ServerName at #14,793, in the top 66% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ServerName?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.26.186.105:28015 is its address.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 3 days ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe details
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days ago.
Joining the server
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 95.26.186.105:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.