RS-13917Community server
ServerName
Offline 95.26.186.165:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 11 days 3 hours ago.
Where does ServerName sit in the rankings?
Ranked #13,917 on seven-day player hours, ServerName is in the top 61% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
What does ServerName run for rules and settings?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is ServerName on?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.186.165:28015.
How reliable is ServerName?
Currently offline is ServerName, last seen 11 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe schedule
How often does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 95.26.186.165:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.