RS-9211Community server
ServerName
Offline 95.26.186.186:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 6 days 4 hours ago. Its seven-day average is 1 players, with a peak of 1.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #9,211, inside the top 41% of all ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2634 and build 167058. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerName be found?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.186.186:28015.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 6 days 4 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 9 hours ago.
Joining the server
What are the steps to join ServerName?
Use the console: open Rust, press F1, and type client.connect 95.26.186.186:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.