RS-14347Community server
ServerName
Offline 95.26.186.218:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 17 days 7 hours ago.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #14,347, in the top 61% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
You will not find a gather rate in the name ServerName. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on ServerName?
On Windows, ServerName operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.26.186.218:28015.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 17 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe cycle
How often does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 13 hours ago.
How to join
What are the steps to join ServerName?
Use the console: open Rust, press F1, and type client.connect 95.26.186.218:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.