RS-10572Community server
ServerName
Offline 95.26.186.82:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 22 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, when it averaged 1 players.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #10,572, in the top 48% of ranked servers.
Server tags and lists
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
The name ServerName does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What version is ServerName running?
ServerName uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerName be found?
A region is not published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.26.186.82:28015.
Is ServerName currently online?
Currently offline is ServerName, last seen 22 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe details
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 5 hours ago.
Connection
How can I connect to ServerName?
To connect, start Rust, hit F1, and enter client.connect 95.26.186.82:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.