RS-14375Community server
your_server_name
Offline 95.27.12.45:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on your_server_name?
your_server_name is offline at this moment; the last signal was 11 days 4 hours ago.
What is the ranking of your_server_name?
On player hours across seven days, your_server_name is #14,375, inside the top 63% of all ranked servers.
Tags, lists, and filters
Where does your_server_name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include your_server_name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on your_server_name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags your_server_name publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on your_server_name?
your_server_name uses a procedural map, which the game generates.
What does your_server_name run for rules and settings?
You will not find a gather rate in the name your_server_name. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on your_server_name?
On Windows, your_server_name operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for your_server_name?
No region is published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.27.12.45:28015.
How reliable is your_server_name?
Currently offline is your_server_name, last seen 11 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe cycle
On what schedule does your_server_name wipe?
Not enough wipe data exists yet to identify the rhythm of your_server_name. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 5 hours ago.
Connection
What are the steps to join your_server_name?
To connect manually, open the console with F1 and type client.connect 95.27.12.45:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.