RS-13602Community server
nameserver
Offline 95.59.245.201:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 28 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 12:00 UTC, with an average of 1 players.
What is the ranking of nameserver?
Ranked #13,602 on seven-day player hours, nameserver is in the top 62% of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on nameserver?
On Windows, nameserver operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.59.245.201:28015.
How reliable is nameserver?
The server nameserver is down at the moment, with its last appearance 28 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe cycle
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 30 hours ago.
Connection
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 95.59.245.201:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.