RS-15960Community server
Timeweb Cloud
Offline 95.72.7.133:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Timeweb Cloud?
Timeweb Cloud is offline at this moment; the last signal was 10 days 21 hours ago.
How is Timeweb Cloud ranked?
On player hours across seven days, Timeweb Cloud is #15,960, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does Timeweb Cloud appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Timeweb Cloud among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Timeweb Cloud?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Timeweb Cloud publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Timeweb Cloud?
A procedural map, created by the game, is in use on Timeweb Cloud.
What does Timeweb Cloud run for rules and settings?
No gather rate is given in the name Timeweb Cloud. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is Timeweb Cloud on?
On Windows, Timeweb Cloud operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Where can Timeweb Cloud be found?
No region is published by Timeweb Cloud. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.72.7.133:28015.
How reliable is Timeweb Cloud?
The server Timeweb Cloud is down at the moment, with its last appearance 10 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe schedule
When does Timeweb Cloud wipe?
Not enough wipe data exists yet to identify the rhythm of Timeweb Cloud. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 22 hours ago.
Connection
What are the steps to join Timeweb Cloud?
Use the console: open Rust, press F1, and type client.connect 95.72.7.133:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.