RS-12597Community server
ServerName
Offline 95.79.169.104:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 2 days 15 hours ago. Over seven days it averaged 1, and the highest point was 1.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #12,597, in the top 56% of ranked servers.
Tags, lists, and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on ServerName?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.79.169.104:28015 is its address.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 2 days 15 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe details
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 17 hours ago.
How to join
What is the process to join ServerName?
Use the console: open Rust, press F1, and type client.connect 95.79.169.104:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.