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Live Servers11,651 Players61,615 Populated3,719 Fresh wipes · 3h154 Scanevery 5 min

RS-15899Community server

Geovanni Research and Development

Online 98.142.4.118:2328 checked 9m ago

Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,899
top 72%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 19:36 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Geovanni Research and Development?

On 20 slots, Geovanni Research and Development has 0 players at this moment. Over the past seven days, the average player count was 0.

What is the ranking of Geovanni Research and Development?

On player hours across seven days, Geovanni Research and Development is #15,899, inside the top 72% of all ranked servers.

Server tags and lists

Where does Geovanni Research and Development show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Geovanni Research and Development: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Geovanni Research and Development?

Published by Geovanni Research and Development for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166289 (Build): The game build is 166289; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Geovanni Research and Development?

The map on Geovanni Research and Development is procedural, size 4,500, seed 666, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Geovanni Research and Development use?

You will not find a gather rate in the name Geovanni Research and Development. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What version is Geovanni Research and Development running?

Geovanni Research and Development uses Rust network protocol 2634 and build 166289 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Geovanni Research and Development perform?

The last 48 hours saw it average 65 server fps, never going under 26. The maximum entities it carried was 118,237, covering buildings, deployables and the rest. Its memory use reached 6,188 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Geovanni Research and Development?

There is no region published by Geovanni Research and Development. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.142.4.118:2328 is its address.

What is the uptime of Geovanni Research and Development?

Right now, Geovanni Research and Development is up and running. Going by its reported uptime, it restarted about 14 days 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on Geovanni Research and Development?

Across recent wipes, the busiest times averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak.

On what schedule does Geovanni Research and Development wipe?

Not enough wipe data exists yet to identify the rhythm of Geovanni Research and Development. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 1 hours ago.

Joining the server

How can I connect to Geovanni Research and Development?

Use the console: open Rust, press F1, and type client.connect 98.142.4.118:2328. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166289,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166289
Build The game build is 166289.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.