RS-11054Community server
Steve's Home Server
Offline 98.4.202.64:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Steve's Home Server?
Steve's Home Server is offline at this moment; the last signal was 5 days 18 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of Steve's Home Server?
Ranked #11,054 on seven-day player hours, Steve's Home Server is in the top 49% of all ranked servers.
Tags and filters
Where does Steve's Home Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Steve's Home Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Steve's Home Server?
Published by Steve's Home Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Steve's Home Server?
Steve's Home Server uses a procedural map, which the game generates.
What settings and rules does Steve's Home Server use?
You will not find a gather rate in the name Steve's Home Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Steve's Home Server?
Rust network protocol 2634 and build 167058 is what Steve's Home Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Steve's Home Server?
No region is published by Steve's Home Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.4.202.64:28015 is its address.
How reliable is Steve's Home Server?
Currently offline is Steve's Home Server, last seen 5 days 18 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. It was first observed by Top Rust Servers on 8 October 2026.
Wipe cycle
On what schedule does Steve's Home Server wipe?
Too few wipes are recorded for Steve's Home Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 20 hours ago.
Joining the server
What is the process to join Steve's Home Server?
To connect manually, open the console with F1 and type client.connect 98.4.202.64:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.