RS-13284Community server
TEST
Offline 98.97.141.143:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 04:10 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST?
Currently, TEST is offline; the last sighting was 19 days 22 hours ago.
How is TEST ranked?
On player hours across seven days, TEST is #13,284, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp7 (Max players): Player slots: 7; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on TEST?
A procedural map, created by the game, is in use on TEST.
Which settings and rules apply on TEST?
The name TEST does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on TEST?
On Windows, TEST operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for TEST?
There is no region published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 98.97.141.143:28015.
How reliable is TEST?
Currently offline is TEST, last seen 19 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 23 September 2026.
Wipe details
What happens on wipe day on TEST?
Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
When does TEST wipe?
The record holds too few wipes to determine TEST's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 23 hours ago.
Connection
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 98.97.141.143:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.