RS-15272Community server
THOR
Offline 98.97.32.151:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on THOR?
Currently, THOR is offline; the last sighting was 6 days 2 hours ago. The average over the last seven days comes to 0 players.
Where does THOR sit in the rankings?
Ranked #15,272 on seven-day player hours, THOR is in the top 70% of all ranked servers.
Tags and filters
Where does THOR appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count THOR among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on THOR?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags THOR publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on THOR?
THOR uses a procedural map, which the game generates.
What settings and rules does THOR use?
You will not find a gather rate in the name THOR. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on THOR?
Rust network protocol 2634 and build 167781 is what THOR runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for THOR?
A region is not published by THOR. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 98.97.32.151:28015.
Is THOR currently online?
THOR is offline now; the last time it was seen was 6 days 2 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. Its first appearance in Top Rust Servers was on 19 October 2026.
Wipe cycle
How often does THOR wipe?
The record holds too few wipes to determine THOR's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 12 hours ago.
Connection
What is the process to join THOR?
To connect manually, open the console with F1 and type client.connect 98.97.32.151:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.