RS-15272Community server
THOR
Offline 98.97.34.106:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is THOR?
Currently, THOR is offline; the last sighting was 5 days 2 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of THOR?
The last seven days of player hours place THOR at #15,272, in the top 70% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry THOR?
These Top Rust Servers lists include THOR: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on THOR?
The game's server browser reads the tags that THOR publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on THOR?
THOR uses a procedural map, which the game generates.
What does THOR run for rules and settings?
You will not find a gather rate in the name THOR. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What Rust version is THOR on?
On Linux, THOR operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of THOR?
A region is not published by THOR. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 98.97.34.106:28015.
What is the uptime of THOR?
THOR is offline now; the last time it was seen was 5 days 2 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. Its first appearance in Top Rust Servers was on 20 October 2026.
Wipe details
When does THOR wipe?
The record holds too few wipes to determine THOR's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 12 hours ago.
How to join
What is the process to join THOR?
To connect manually, open the console with F1 and type client.connect 98.97.34.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.