RS-···Community server
Watkins Rust server | Powered by Electro
Offline 98.97.35.10:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Watkins Rust server | Powered by Electro?
Currently, Watkins Rust server | Powered by Electro is offline; the last sighting was 30 days 11 hours ago.
Tags and filters
Where does Watkins Rust server | Powered by Electro show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Watkins Rust server | Powered by Electro among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Watkins Rust server | Powered by Electro?
Published by Watkins Rust server | Powered by Electro for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro uses a procedural map, which the game generates.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will not find a gather rate in the name Watkins Rust server | Powered by Electro. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What Rust version is Watkins Rust server | Powered by Electro on?
On Linux, Watkins Rust server | Powered by Electro operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Watkins Rust server | Powered by Electro?
A region is not published by Watkins Rust server | Powered by Electro. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.97.35.10:28015 is its address.
How reliable is Watkins Rust server | Powered by Electro?
The server Watkins Rust server | Powered by Electro is down at the moment, with its last appearance 30 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
When does Watkins Rust server | Powered by Electro wipe?
Too few wipes are recorded for Watkins Rust server | Powered by Electro to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 39 days ago.
How to join
What is the process to join Watkins Rust server | Powered by Electro?
To connect, start Rust, hit F1, and enter client.connect 98.97.35.10:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.