RS-15272Community server
<SERVER_NAME>
Offline 98.97.9.217:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on <SERVER_NAME>?
Currently, <SERVER_NAME> is offline; the last sighting was 5 days 9 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of <SERVER_NAME>?
The last seven days of player hours place <SERVER_NAME> at #15,272, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry <SERVER_NAME>?
These Top Rust Servers lists include <SERVER_NAME>: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on <SERVER_NAME>?
Published by <SERVER_NAME> for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on <SERVER_NAME>?
<SERVER_NAME> uses a procedural map, which the game generates.
Which settings and rules apply on <SERVER_NAME>?
No gather rate is given in the name <SERVER_NAME>. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is <SERVER_NAME> on?
<SERVER_NAME> uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for <SERVER_NAME>?
There is no region published by <SERVER_NAME>. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 98.97.9.217:28015.
How reliable is <SERVER_NAME>?
The server <SERVER_NAME> is down at the moment, with its last appearance 5 days 9 hours ago. Across the last 5 full days, it was online for 4 of 120 hours, or 3%. The first time Top Rust Servers saw it was on 19 October 2026.
Wipe cycle
On what schedule does <SERVER_NAME> wipe?
The record holds too few wipes to determine <SERVER_NAME>'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 14 hours ago.
How to join
How can I connect to <SERVER_NAME>?
To connect, start Rust, hit F1, and enter client.connect 98.97.9.217:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.