RS-13951PvE server
Michael's PVE Build Server
Offline 109.242.231.177:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Michael's PVE Build Server?
Currently, Michael's PVE Build Server is offline; the last sighting was 30 days 10 hours ago.
How is Michael's PVE Build Server ranked?
On player hours across seven days, Michael's PVE Build Server is #13,951, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Michael's PVE Build Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Michael's PVE Build Server among their servers: Best Rust build servers, Best Rust community servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Michael's PVE Build Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat are the tags Michael's PVE Build Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Michael's PVE Build Server?
Michael's PVE Build Server uses a procedural map, which the game generates.
What does Michael's PVE Build Server run for rules and settings?
The name Michael's PVE Build Server does not state a gather rate. Groups use the default maximum of 8 players. pve is the game mode, fighting between players is off. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on Michael's PVE Build Server?
Rust network protocol 2633 and build 163794 is what Michael's PVE Build Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Michael's PVE Build Server?
No region is published by Michael's PVE Build Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 109.242.231.177:28015 is its address.
What is the uptime of Michael's PVE Build Server?
Michael's PVE Build Server is offline now; the last time it was seen was 30 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe details
When does Michael's PVE Build Server wipe?
Too few wipes are recorded for Michael's PVE Build Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 13 hours ago.
Joining the server
How can I connect to Michael's PVE Build Server?
To connect, start Rust, hit F1, and enter client.connect 109.242.231.177:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.