RS-917Official server
[CAN] Facepunch 1
Online 148.113.198.4:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
Coming wipes
- T− 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW12d ago | 23 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is [CAN] Facepunch 1?
On 400 slots, [CAN] Facepunch 1 has 10 players at this moment. Its seven-day average is 14 players, with a peak of 29. At 19:00 UTC it was busiest in the last 48 hours, averaging 26 players.
What is the ranking of [CAN] Facepunch 1?
Ranked #917 on seven-day player hours, [CAN] Facepunch 1 is in the top 4% of all ranked servers.
Server tags and lists
Where does [CAN] Facepunch 1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [CAN] Facepunch 1 among their servers: Rust tutorial servers, Top ranked Rust servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What is the meaning of the tags on [CAN] Facepunch 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp400 (Max players): There are 400 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags [CAN] Facepunch 1 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Who is behind [CAN] Facepunch 1?
[CAN] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, which points to the same operator.
Settings and map
Which map is running on [CAN] Facepunch 1?
The map on [CAN] Facepunch 1 is procedural, size 4,500, seed 875579406, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does [CAN] Facepunch 1 use?
The name [CAN] Facepunch 1 does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The in-game Official tab lists this server. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.
About the server
What is the Rust version on [CAN] Facepunch 1?
[CAN] Facepunch 1 uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on [CAN] Facepunch 1?
Over the last two days, it ran at an average of 281 server fps, minimum 240. At its peak, it held 137,941 entities: everything from buildings to deployables and more. Its memory use reached 5,994 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for [CAN] Facepunch 1?
A region is not published by [CAN] Facepunch 1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 148.113.198.4:28015 is its address.
How reliable is [CAN] Facepunch 1?
Right now, [CAN] Facepunch 1 is up and running. The uptime it gives suggests a restart around 1 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What can you expect on wipe day on [CAN] Facepunch 1?
Recent wipes saw an average peak of 23 players at their busiest. The latest wipe saw its highest player count 45 hours in.
When does [CAN] Facepunch 1 wipe?
The only wipe [CAN] Facepunch 1 sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 12 days 20 hours ago. The tags specify a monthly wipe schedule.
Joining the server
How can I connect to [CAN] Facepunch 1?
To connect, start Rust, hit F1, and enter client.connect 148.113.198.4:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
