RS-640Official server
[SEA] Facepunch 1
Online 15.235.180.212:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
Coming wipes
- T− 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW13d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on [SEA] Facepunch 1?
On 300 slots, [SEA] Facepunch 1 has 10 players at this moment. Over seven days it averaged 28, and the highest point was 68. At 16:00 UTC it was busiest in the last 48 hours, averaging 43 players.
How is [SEA] Facepunch 1 ranked?
On player hours across seven days, [SEA] Facepunch 1 is #640, inside the top 3% of all ranked servers.
Server tags and lists
Where does [SEA] Facepunch 1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include [SEA] Facepunch 1: Rust tutorial servers, Top ranked Rust servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
What is the meaning of the tags on [SEA] Facepunch 1?
Published by [SEA] Facepunch 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp300 (Max players): Player slots: 300; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^t (Tutorial on): This server offers Facepunch's tutorial for newcomers; sc2 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Who manages [SEA] Facepunch 1?
[SEA] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, which points to the same operator.
Map and rules
What is the map on [SEA] Facepunch 1?
[SEA] Facepunch 1 runs a procedural map of size 4,500 with seed 183258278, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does [SEA] Facepunch 1 run for rules and settings?
No gather rate is given in the name [SEA] Facepunch 1. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Rust's Official tab includes it. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.
About the server
What is the Rust version on [SEA] Facepunch 1?
On Windows, [SEA] Facepunch 1 operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Is [SEA] Facepunch 1 lag-free?
The last 48 hours saw it average 137 server fps, never going under 81. Its entity count reached 154,725, including buildings, deployables and all other objects. At its highest, it consumed 6,435 MB of memory. Players feel lag when fps drops and entities increase.
Where can [SEA] Facepunch 1 be found?
The name of [SEA] Facepunch 1 points to Asia, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.180.212:28015.
Is [SEA] Facepunch 1 currently online?
Right now, [SEA] Facepunch 1 is up and running. Going by its reported uptime, it restarted about 11 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on [SEA] Facepunch 1?
Across recent wipes, the busiest times averaged 69 players. The latest wipe saw its highest player count 20 hours in.
How often does [SEA] Facepunch 1 wipe?
A single monthly wipe, the force wipe, is all [SEA] Facepunch 1 does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 13 days 6 hours ago. Its tags indicate wipes happen each month.
Connection
What are the steps to join [SEA] Facepunch 1?
Use the console: open Rust, press F1, and type client.connect 15.235.180.212:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
