RS-15903Community server
build
Online 151.80.25.50:28011 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
- T− 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on build?
On 5 slots, build has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does build sit in the rankings?
On player hours across seven days, build is #15,903, inside the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry build?
These Top Rust Servers lists include build: Best Rust build servers and Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on build?
Published by build for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on build?
build runs a procedural map of size 4,250 with seed 2665, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does build use?
No gather rate is given in the name build. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is build running?
Rust network protocol 2634 and build 167781 is what build runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on build?
The last 48 hours saw it average 1 server fps, never going under 1. Its entity count reached 100,928, including buildings, deployables and all other objects. Memory usage peaked at 2,558 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of build?
No region is published by build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 151.80.25.50:28011 is its address.
How reliable is build?
build is online at the moment. Going by its reported uptime, it restarted about 31 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on build?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does build wipe?
With the force wipe, build resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days ago.
How to join
What is the process to join build?
To connect manually, open the console with F1 and type client.connect 151.80.25.50:28011. Or click Launch Rust on this page to open Rust through Steam and connect directly.