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Live Servers11,497 Players42,899 Populated3,302 Fresh wipes · 3h123 Scanevery 5 min

RS-9375Modded server

Staging PVE Australia (Carbon)

Offline OC 180.150.91.79:26010 checked 17h ago

quad monthly wipes moddedcarbonpvesoftcore
Connect
Players now
1/ 40
2% full
7-day average
0
peak 1
Rank
#9,375
top 42% · #166 in OC
Last wipe
5d ago
monthly schedule
Next wipe
T− 21d 9h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75110:0016:0022:0004:0010:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020010:0016:0022:0004:0010:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 42% of all ranked servers, top 76% in OC, and #490 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 21d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:06 UTC5d ago 1 – running 0
Sun 4 Oct, 12:58 UTC10d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Staging PVE Australia (Carbon)?

Currently, Staging PVE Australia (Carbon) is offline; the last sighting was 17 hours ago. Over seven days it averaged 0, and the highest point was 1. At 16:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Staging PVE Australia (Carbon)?

On seven-day player hours, Staging PVE Australia (Carbon) ranks #9,375 overall, in the top 42% of ranked servers and #166 across Oceania. In the quad category, it ranks #490.

Tags and filters

Where does Staging PVE Australia (Carbon) show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Staging PVE Australia (Carbon): Rust servers in Oceania, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on Staging PVE Australia (Carbon)?

gmsoftcore (Game mode): The mode is softcore, which is easier; mp40 (Max players): There are 40 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs167970 (Build): Game build: 167970; ptsw (Networking): This server uses network layer 'sw'; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser puts it in Oceania are the tags Staging PVE Australia (Carbon) publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on Staging PVE Australia (Carbon)?

A procedural map of size 4,500 with seed 354320, created by the game, is in use on Staging PVE Australia (Carbon). Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Staging PVE Australia (Carbon)?

The name Staging PVE Australia (Carbon) does not state a gather rate. Up to 4 players are allowed per group (quad). You play softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.

Server details

What version is Staging PVE Australia (Carbon) running?

On Windows, Staging PVE Australia (Carbon) operates Rust network protocol 2635 and build 167970. The protocol must match for you to join; Steam will update your game.

Is Staging PVE Australia (Carbon) lag-free?

The last 48 hours saw it average 152 server fps, never going under 64. Its entity count reached 116,000, including buildings, deployables and all other objects. Its memory use reached 2,652 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for Staging PVE Australia (Carbon)?

Staging PVE Australia (Carbon) uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 180.150.91.79:26010.

How reliable is Staging PVE Australia (Carbon)?

Staging PVE Australia (Carbon) is offline now; the last time it was seen was 17 hours ago. Based on the uptime it reports, the last restart was roughly 45 minutes ago. Across the last 7 full days, it was online for 141 of 168 hours, or 84%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Staging PVE Australia (Carbon)?

Recent wipes saw an average peak of 1 players at their busiest. 38 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does Staging PVE Australia (Carbon) wipe?

The only wipe Staging PVE Australia (Carbon) sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 5 days 3 hours ago. The tags specify a monthly wipe schedule.

Joining the server

How can I connect to Staging PVE Australia (Carbon)?

To connect, start Rust, hit F1, and enter client.connect 180.150.91.79:26010. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://discord.com/invite/t3CSMukWdC.

Spectrum

Server tags

What each one means.

Published as mp40,ptsw,$r?,v2635,^z,^y,^m,OC,^p,gmsoftcore,cs167970,ts4

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp40
Max players There are 40 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol This server runs protocol 2635; match it to connect.
cs167970
Build Game build: 167970.
ptsw
Networking This server uses network layer 'sw'.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The server browser puts it in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.