RS-771Official server
[SA] Facepunch 1
Online 185.50.107.84:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe · high confidence
Coming wipes
- T− 21d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW13d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [SA] Facepunch 1?
On 350 slots, [SA] Facepunch 1 has 15 players at this moment. Over seven days it averaged 19, and the highest point was 40. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 37 players.
Where does [SA] Facepunch 1 sit in the rankings?
Ranked #771 on seven-day player hours, [SA] Facepunch 1 is in the top 3% of all ranked servers.
Tags, lists, and filters
Where does [SA] Facepunch 1 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count [SA] Facepunch 1 among their servers: Rust tutorial servers, Top ranked Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What is the meaning of the tags on [SA] Facepunch 1?
The game's server browser reads the tags that [SA] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp350 (Max players): Player slots: 350; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Who is behind [SA] Facepunch 1?
124 other servers we track publish a playrust.com hostname as well as [SA] Facepunch 1, so they are most likely run by the same operator.
Map and rules
What map is used on [SA] Facepunch 1?
The map on [SA] Facepunch 1 is procedural, size 4,500, seed 234844413, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on [SA] Facepunch 1?
You will not find a gather rate in the name [SA] Facepunch 1. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The in-game Official tab lists this server. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
Server details
What version is [SA] Facepunch 1 running?
[SA] Facepunch 1 uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on [SA] Facepunch 1?
Its average server fps over the last 48 hours was 120, with a low of 95. Its entity count reached 158,849, including buildings, deployables and all other objects. Memory usage peaked at 6,324 MB. Players feel lag when fps drops and entities increase.
Where can [SA] Facepunch 1 be found?
A region is not published by [SA] Facepunch 1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.50.107.84:28015.
How reliable is [SA] Facepunch 1?
[SA] Facepunch 1 is online at the moment. The uptime it gives suggests a restart around 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on [SA] Facepunch 1?
Recent wipes saw an average peak of 24 players at their busiest. The latest wipe saw its highest player count 7 hours in.
When does [SA] Facepunch 1 wipe?
A single monthly wipe, the force wipe, is all [SA] Facepunch 1 does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 13 days 21 hours ago. The tags specify a monthly wipe schedule.
Connection
What is the process to join [SA] Facepunch 1?
Use the console: open Rust, press F1, and type client.connect 185.50.107.84:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
