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Live Servers11,667 Players86,877 Populated3,944 Fresh wipes · 3h349 Scanevery 5 min

RS-771Official server

[SA] Facepunch 1

Online 185.50.107.84:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
15/ 350
4% full
7-day average
19
peak 40
Rank
#771
top 3%
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 3h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

  1. T− 21d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [SA] Facepunch 1?

On 350 slots, [SA] Facepunch 1 has 15 players at this moment. Over seven days it averaged 19, and the highest point was 40. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 37 players.

Where does [SA] Facepunch 1 sit in the rankings?

Ranked #771 on seven-day player hours, [SA] Facepunch 1 is in the top 3% of all ranked servers.

Tags, lists, and filters

Where does [SA] Facepunch 1 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count [SA] Facepunch 1 among their servers: Rust tutorial servers, Top ranked Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [SA] Facepunch 1?

The game's server browser reads the tags that [SA] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp350 (Max players): Player slots: 350; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who is behind [SA] Facepunch 1?

124 other servers we track publish a playrust.com hostname as well as [SA] Facepunch 1, so they are most likely run by the same operator.

Map and rules

What map is used on [SA] Facepunch 1?

The map on [SA] Facepunch 1 is procedural, size 4,500, seed 234844413, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on [SA] Facepunch 1?

You will not find a gather rate in the name [SA] Facepunch 1. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The in-game Official tab lists this server. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

Server details

What version is [SA] Facepunch 1 running?

[SA] Facepunch 1 uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [SA] Facepunch 1?

Its average server fps over the last 48 hours was 120, with a low of 95. Its entity count reached 158,849, including buildings, deployables and all other objects. Memory usage peaked at 6,324 MB. Players feel lag when fps drops and entities increase.

Where can [SA] Facepunch 1 be found?

A region is not published by [SA] Facepunch 1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.50.107.84:28015.

How reliable is [SA] Facepunch 1?

[SA] Facepunch 1 is online at the moment. The uptime it gives suggests a restart around 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [SA] Facepunch 1?

Recent wipes saw an average peak of 24 players at their busiest. The latest wipe saw its highest player count 7 hours in.

When does [SA] Facepunch 1 wipe?

A single monthly wipe, the force wipe, is all [SA] Facepunch 1 does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 13 days 21 hours ago. The tags specify a monthly wipe schedule.

Connection

What is the process to join [SA] Facepunch 1?

Use the console: open Rust, press F1, and type client.connect 185.50.107.84:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Top Rust Servers

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp350
Max players Player slots: 350.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^t
Tutorial on The Facepunch tutorial is enabled for new players.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.