RS-969Official server
[SA] Facepunch 2
Online 185.50.107.85:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
- T− 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW12d ago | 27 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [SA] Facepunch 2?
[SA] Facepunch 2 is showing 12 players on 350 slots right now. Over seven days it averaged 12, and the highest point was 35. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 22 players.
What is the ranking of [SA] Facepunch 2?
Ranked #969 on seven-day player hours, [SA] Facepunch 2 is in the top 4% of all ranked servers.
Tags, lists, and filters
Where does [SA] Facepunch 2 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [SA] Facepunch 2: Rust tutorial servers, Top ranked Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
How should you read the tags on [SA] Facepunch 2?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, as in Rust; mp350 (Max players): There are 350 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): A non-standard tag, added by the owner or a plugin are the tags [SA] Facepunch 2 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Who is behind [SA] Facepunch 2?
A playrust.com hostname is published by [SA] Facepunch 2 and by 124 other servers we track, so the same operator most likely runs them.
Rules, settings, and map
What map is used on [SA] Facepunch 2?
A procedural map of size 4,500 with seed 1046378604, created by the game, is in use on [SA] Facepunch 2. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does [SA] Facepunch 2 use?
The name [SA] Facepunch 2 does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Rust's Official tab includes it. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
Server info
What version is [SA] Facepunch 2 running?
Rust network protocol 2634 and build 167781 is what [SA] Facepunch 2 runs, on Windows. The protocol must match for you to join; Steam will update your game.
Is [SA] Facepunch 2 lag-free?
Over the last two days, it ran at an average of 132 server fps, minimum 50. Its entity count reached 133,833, including buildings, deployables and all other objects. Memory usage peaked at 5,553 MB. Players feel lag when fps drops and entities increase.
Where can [SA] Facepunch 2 be found?
There is no region published by [SA] Facepunch 2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.50.107.85:28015.
What is the uptime of [SA] Facepunch 2?
[SA] Facepunch 2 is online at the moment. The uptime it gives suggests a restart around 7 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What can you expect on wipe day on [SA] Facepunch 2?
Across recent wipes, the busiest times averaged 27 players. The latest wipe saw its highest player count 47 hours in.
When does [SA] Facepunch 2 wipe?
The only wipe [SA] Facepunch 2 sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 12 days 1 hours ago. Monthly wipes are declared in its tags.
Joining the server
How can I connect to [SA] Facepunch 2?
To connect, start Rust, hit F1, and enter client.connect 185.50.107.85:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
