RS-14548Community server
Creative / Build
Offline 217.31.171.194:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Creative / Build?
Creative / Build is offline at this moment; the last signal was 16 days 3 hours ago.
How is Creative / Build ranked?
The last seven days of player hours place Creative / Build at #14,548, in the top 61% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Creative / Build?
These Top Rust Servers lists count Creative / Build among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Creative / Build publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Creative / Build?
A procedural map, created by the game, is in use on Creative / Build.
What does Creative / Build run for rules and settings?
No gather rate is given in the name Creative / Build. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is Creative / Build running?
Rust network protocol 2633 and build 165217 is what Creative / Build runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Creative / Build be found?
No region is published by Creative / Build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 217.31.171.194:28015.
Is Creative / Build currently online?
Currently offline is Creative / Build, last seen 16 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 28 September 2026.
Wipe schedule
When does Creative / Build wipe?
Not enough wipe data exists yet to identify the rhythm of Creative / Build. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 3 hours ago.
Connection
How can I connect to Creative / Build?
To connect manually, open the console with F1 and type client.connect 217.31.171.194:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.