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Live Servers11,646 Players59,299 Populated3,664 Fresh wipes · 3h147 Scanevery 5 min

RS-2429Modded server

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28018 checked 10m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
7-day average
2
peak 12
Rank
#2,429
top 11% · #244 in EA
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 15h
Fri 16 Oct, 13:17 UTC
Light curve

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 46% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 13:17 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

usual gap14.9 daysbetween real wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. T− 1d 15hFri 16 Oct, 13:17 UTC
  2. T− 15d 15hFri 30 Oct, 13:17 UTC
  3. T− 21d 21hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 15hFri 13 Nov, 13:17 UTC
  5. T− 43d 15hFri 27 Nov, 13:17 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 39 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC12d ago 12 – running 0
Thu 17 Sep, 14:50 UTC27d ago 14 halved by day 11 14.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

On 40 slots, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] has 0 players at this moment. Over seven days it averaged 2, and the highest point was 12. Over the last 48 hours, the peak hour was 12:00 UTC, with an average of 6 players.

How is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] ranked?

In Asia, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is #244 on seven-day player hours, with #2,429 overall and a top 11% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

These Top Rust Servers lists include [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Published by [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who operates [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] and 5 other servers we track all publish a ikkunn53.com hostname, which points to the same operator.

Settings and map

What map is used on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

A custom map of size 4,000 is in use on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], with the map file published and downloadable from this page.

What does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] run for rules and settings?

The name [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

On Windows, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

Is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] lag-free?

Its average server fps over the last 48 hours was 58, with a low of 2. The maximum entities it carried was 127,268, covering buildings, deployables and the rest. At its highest, it consumed 3,860 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] uses its EA tag to list itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 222.224.192.138:28018.

What is the uptime of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is online at the moment. Based on the uptime it reports, the last restart was roughly 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Recent wipes saw an average peak of 13 players at their busiest. The peak of the latest wipe came 39 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 11.

On what schedule does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] wipe?

Its tag guides the prediction because the record holds too few wipes to confirm [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]'s schedule. The upcoming wipe is set for Friday 16 October at 13:17 UTC. Its world was last replaced 12 days 8 hours ago. The tags state that wipes take place every two weeks.

Connection

How can I connect to [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

To connect manually, open the console with F1 and type client.connect 222.224.192.138:28018. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://www.ikkunn53.com/rust.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.