Top Rust ServersObservatory · live
Live Servers11,708 Players85,654 Populated4,162 Fresh wipes · 3h160 Scanevery 5 min

RS-7383Modded server

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 9h ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,383
top 33% · #401 in EA
Last wipe
9d ago
monthly schedule
Next wipe
T− 22d 0h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123414:0018:0021:0001:0004:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608014:0018:0021:0001:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 33% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Currently, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline; the last sighting was 9 hours ago. Over seven days it averaged 0, and the highest point was 2.

What is the ranking of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

In Asia, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is #401 on seven-day player hours, with #7,383 overall and a top 33% position among ranked servers.

Tags and filters

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EA (East Asia): In the server browser, this appears under East Asia are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who manages [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so the same operator most likely runs them.

Rules, settings, and map

What is the map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A procedural map of size 4,000 with seed 130303, created by the game, is in use on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

No gather rate is given in the name [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. The group limit is the game's default of 8 players. pve is the game mode, fighting between players is off. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] perform?

Its average server fps over the last 48 hours was 57, with a low of 42. At its peak, it held 107,037 entities: everything from buildings to deployables and more. Memory usage peaked at 2,769 MB. What players experience as lag comes from low fps and a rising entity count.

Where can [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] be found?

Its EA tag is how [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 222.224.192.138:28030 is its address.

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] currently online?

The server [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is down at the moment, with its last appearance 9 hours ago. The uptime it gives suggests a restart around 11 hours ago. Across the last 5 full days, it was online for 91 of 120 hours, or 76%. Its first appearance in Top Rust Servers was on 8 October 2026.

Wipe details

When does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe?

The next wipe for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 9 days 4 hours ago. Monthly wipes are declared in its tags.

Connection

How can I connect to [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

To connect, start Rust, hit F1, and enter client.connect 222.224.192.138:28030. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://www.ikkunn53.com/rust.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EA
East Asia In the server browser, this appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.