Top Rust ServersObservatory · live
Live Servers11,549 Players50,899 Populated3,450 Fresh wipes · 3h163 Scanevery 5 min

RS-2080PvE server

|US|BunnysBoomBoomRoom|PvE|

Online NA 23.227.204.138:28265 checked 6m ago

biweekly wipes vanillaoxidepve
Connect
Players now
0/ 50
0% full
7-day average
2
peak 13
Rank
#2,080
top 9% · #347 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
T− 7h
Thu 15 Oct, 18:21 UTC
Light curve

Players

AveragePeak
0246812:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 7h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. T− 7hThu 15 Oct, 18:21 UTC
  2. T− 14d 7hThu 29 Oct, 18:21 UTC
  3. T− 21d 7hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 7hThu 12 Nov, 18:21 UTC
  5. T− 42d 7hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 19 – running 0
Thu 17 Sep, 17:10 UTC27d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on |US|BunnysBoomBoomRoom|PvE|?

On 50 slots, |US|BunnysBoomBoomRoom|PvE| has 0 players at this moment. A seven-day average of 2 players was reached, peaking at 13. At 23:00 UTC it was busiest in the last 48 hours, averaging 5 players.

What is the ranking of |US|BunnysBoomBoomRoom|PvE|?

On seven-day player hours, |US|BunnysBoomBoomRoom|PvE| ranks #2,080 overall, in the top 9% of ranked servers and #347 across North America.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry |US|BunnysBoomBoomRoom|PvE|?

These Top Rust Servers lists include |US|BunnysBoomBoomRoom|PvE|: Best Rust community servers, Top Rust PvE servers, North American Rust servers and Top vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on |US|BunnysBoomBoomRoom|PvE|?

The game's server browser reads the tags that |US|BunnysBoomBoomRoom|PvE| publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on |US|BunnysBoomBoomRoom|PvE|?

The map on |US|BunnysBoomBoomRoom|PvE| is procedural, size 4,500, seed 114340018, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does |US|BunnysBoomBoomRoom|PvE| use?

You will not find a gather rate in the name |US|BunnysBoomBoomRoom|PvE|. Up to 8 players per group, as the game defaults. pve is the game mode, player combat is disabled. A community server, it is found under the Community tab. Oxide plugins are in use. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

About the server

What version is |US|BunnysBoomBoomRoom|PvE| running?

Rust network protocol 2634 and build 166494 is what |US|BunnysBoomBoomRoom|PvE| runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Is |US|BunnysBoomBoomRoom|PvE| lag-free?

The last 48 hours saw it average 64 server fps, never going under 43. Its entity count reached 132,987, including buildings, deployables and all other objects. Memory usage peaked at 4,776 MB. Players feel lag when fps drops and entities increase.

What is the server location for |US|BunnysBoomBoomRoom|PvE|?

|US|BunnysBoomBoomRoom|PvE| uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 23.227.204.138:28265.

How reliable is |US|BunnysBoomBoomRoom|PvE|?

The server |US|BunnysBoomBoomRoom|PvE| is currently online. Going by its reported uptime, it restarted about 2 days 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on |US|BunnysBoomBoomRoom|PvE|?

Across recent wipes, the busiest times averaged 18 players. 7 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 5.

How often does |US|BunnysBoomBoomRoom|PvE| wipe?

The recorded wipes for |US|BunnysBoomBoomRoom|PvE| are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Thursday 15 October at 18:21 UTC. The present world has been live since 13 days 16 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

What is the process to join |US|BunnysBoomBoomRoom|PvE|?

To connect manually, open the console with F1 and type client.connect 23.227.204.138:28265. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://Pingperfect.com/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.