Top Rust ServersObservatory · live
Live Servers11,481 Players41,552 Populated3,088 Fresh wipes · 3h88 Scanevery 5 min

RS-3942Community server

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Online 37.60.224.119:30115 checked 10m ago

Connect
Players now
0/ 16
0% full
7-day average
1
peak 1
Rank
#3,942
top 18%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02.557.51002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

On 16 slots, Q1 - Aim Training / Matchmaking / Facechecks - EU Main has 0 players at this moment. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 02:00 UTC, when it averaged 1 players.

What is the ranking of Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Ranked #3,942 on seven-day player hours, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is in the top 18% of all ranked servers.

Tags, lists, and filters

Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Q1 - Aim Training / Matchmaking / Facechecks - EU Main: Best EU Rust servers, Best Rust aim training servers and Best Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

gmrust (Game mode): Standard survival, as in Rust; mp16 (Max players): There are 16 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

A procedural map of size 1,000 with seed 1337, created by the game, is in use on Q1 - Aim Training / Matchmaking / Facechecks - EU Main. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Q1 - Aim Training / Matchmaking / Facechecks - EU Main use?

The name Q1 - Aim Training / Matchmaking / Facechecks - EU Main does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.

Server details

What version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main running?

On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main operates Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How well does Q1 - Aim Training / Matchmaking / Facechecks - EU Main perform?

The last 48 hours saw it average 10 server fps, never going under 8. The maximum entities it carried was 2,771, covering buildings, deployables and the rest. Memory usage peaked at 838 MB. Players feel lag when fps drops and entities increase.

What is the location of Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Its name points to Europe, but Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 37.60.224.119:30115.

How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main is online at the moment. Going by its reported uptime, it restarted about 10 days 6 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

When does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?

The record holds too few wipes to determine Q1 - Aim Training / Matchmaking / Facechecks - EU Main's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 7 hours ago.

How to join

How can I connect to Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Use the console: open Rust, press F1, and type client.connect 37.60.224.119:30115. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp16
Max players There are 16 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build Running game build 163207.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.