RS-16700Community server
build-sandbox
Offline 46.36.219.17:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on build-sandbox?
Currently, build-sandbox is offline; the last sighting was 13 days 16 hours ago.
How is build-sandbox ranked?
The last seven days of player hours place build-sandbox at #16,700, in the top 70% of ranked servers.
Tags and filters
Where does build-sandbox show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count build-sandbox among their servers: Best Rust build servers and Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on build-sandbox?
Published by build-sandbox for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on build-sandbox?
A procedural map, created by the game, is in use on build-sandbox.
Which settings and rules apply on build-sandbox?
The name build-sandbox does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on build-sandbox?
build-sandbox uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can build-sandbox be found?
No region is published by build-sandbox. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 46.36.219.17:28015 is its address.
What is the uptime of build-sandbox?
build-sandbox is offline now; the last time it was seen was 13 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 30 September 2026.
Wipe details
When does build-sandbox wipe?
Too few wipes are recorded for build-sandbox to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 17 hours ago.
How to join
What are the steps to join build-sandbox?
Use the console: open Rust, press F1, and type client.connect 46.36.219.17:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.