RS-10529Community server
Building Practice
Offline 78.62.156.231:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Building Practice?
Building Practice is offline at this moment; the last signal was 42 hours ago. A seven-day average of 0 players was reached, peaking at 1.
Where does Building Practice sit in the rankings?
On player hours across seven days, Building Practice is #10,529, inside the top 47% of all ranked servers.
Tags and filters
Where does Building Practice appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Building Practice among their servers: Best Rust build servers and Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Building Practice?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Building Practice publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Building Practice?
Building Practice uses a procedural map, which the game generates.
What settings and rules does Building Practice use?
No gather rate is given in the name Building Practice. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Building Practice on?
Rust network protocol 2634 and build 166652 is what Building Practice runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Building Practice?
A region is not published by Building Practice. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 78.62.156.231:28015.
Is Building Practice currently online?
Currently offline is Building Practice, last seen 42 hours ago. Across the last 7 full days, it was online for 13 of 168 hours, or 8%. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
When does Building Practice wipe?
Not enough wipe data exists yet to identify the rhythm of Building Practice. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 1 hours ago.
Joining the server
What are the steps to join Building Practice?
To connect manually, open the console with F1 and type client.connect 78.62.156.231:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.