RS-15991Community server
Creative / Build
Offline 80.2.44.55:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Creative / Build?
Currently, Creative / Build is offline; the last sighting was 9 days 19 hours ago.
How is Creative / Build ranked?
On player hours across seven days, Creative / Build is #15,991, inside the top 71% of all ranked servers.
Server tags and lists
Where does Creative / Build appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Creative / Build among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Creative / Build publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Creative / Build?
A procedural map, created by the game, is in use on Creative / Build.
Which settings and rules apply on Creative / Build?
The name Creative / Build does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Creative / Build?
Creative / Build uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Creative / Build be found?
A region is not published by Creative / Build. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.2.44.55:28015 is its address.
What is the uptime of Creative / Build?
The server Creative / Build is down at the moment, with its last appearance 9 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe cycle
When does Creative / Build wipe?
Too few wipes are recorded for Creative / Build to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 19 hours ago.
Joining the server
What is the process to join Creative / Build?
To connect, start Rust, hit F1, and enter client.connect 80.2.44.55:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.