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Live Servers11,613 Players67,627 Populated3,759 Fresh wipes · 3h141 Scanevery 5 min

RS-1221Vanilla server

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10

Online 87.192.230.75:28015 checked 8m ago

trio weekly wipes vanillaoxide
Connect
Players now
5/ 200
2% full
7-day average
8
peak 44
Rank
#1,221
top 5%
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 1h
Fri 16 Oct, 15:00 UTC
Light curve

Players

AveragePeak
0510152014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, and #109 of the trio servers (top 18%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 15:00 UTC, in 2d 1h. Every Friday at 15:00 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 2d 1hFri 16 Oct, 15:00 UTC
  2. T− 9d 1hFri 23 Oct, 15:00 UTC
  3. T− 16d 1hFri 30 Oct, 15:00 UTC
  4. T− 22d 5hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 1hFri 6 Nov, 15:00 UTC
  6. T− 30d 1hFri 13 Nov, 15:00 UTC
  7. T− 37d 1hFri 20 Nov, 15:00 UTC
  8. T− 44d 1hFri 27 Nov, 15:00 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:00 UTC4d ago 44 – running 4
Fri 2 Oct, 14:58 UTC11d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC12d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC18d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC25d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

On 200 slots, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 has 5 players at this moment. A seven-day average of 8 players was reached, peaking at 44. At 16:00 UTC it was busiest in the last 48 hours, averaging 15 players.

What is the ranking of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The last seven days of player hours place [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 at #1,221, in the top 5% of ranked servers. In the trio category, it ranks #109.

Server tags and lists

Where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 among their servers: Best Rust community servers, Best trio Rust servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The game's server browser reads the tags that [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts3 (Group limit): The team limit is 3; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

The map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is procedural, size 3,500, seed 1156067853, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 use?

No gather rate is given in the name [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10. Up to 3 players are allowed per group (trio). You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. Oxide plugins are loaded. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

On Linux, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

What is the performance like on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

Its average server fps over the last 48 hours was 60, with a low of 58. At its peak, it held 84,175 entities: everything from buildings to deployables and more. At its highest, it consumed 4,870 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 be found?

There is no region published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 87.192.230.75:28015 is its address.

What is the uptime of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

Right now, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 is up and running. Based on the uptime it reports, the last restart was roughly 4 days 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

Across recent wipes, the busiest times averaged 37 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

When does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 wipe?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10 follows a wipe rhythm of every Friday at 15:00 UTC. On Friday 16 October at 15:00 UTC, the next wipe is anticipated. Its world was last replaced 4 days 22 hours ago. Its tags carry a wipe schedule set to weekly.

How to join

How can I connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 09.10?

To connect, start Rust, hit F1, and enter client.connect 87.192.230.75:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://rustuz.uz.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^w,^v,gmrust,cs166652,ts3,^o

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts3
Group limit The team limit is 3.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.