RS-15960Community server
Local Creative Server
Online 91.65.247.16:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local Creative Server?
Local Creative Server is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.
Where does Local Creative Server sit in the rankings?
Ranked #15,960 on seven-day player hours, Local Creative Server is in the top 71% of all ranked servers.
Server tags and lists
Where does Local Creative Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Creative Server among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Creative Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs162434 (Build): Game build: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Local Creative Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Local Creative Server?
A procedural map, created by the game, is in use on Local Creative Server.
Which settings and rules apply on Local Creative Server?
You will not find a gather rate in the name Local Creative Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Local Creative Server on?
On Linux, Local Creative Server operates Rust network protocol 2632 and build 162434. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Creative Server?
A region is not published by Local Creative Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.65.247.16:28015.
Is Local Creative Server currently online?
Local Creative Server is online at the moment. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does Local Creative Server wipe?
Too few wipes are recorded for Local Creative Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 41 days 18 hours ago.
Joining the server
What are the steps to join Local Creative Server?
To connect manually, open the console with F1 and type client.connect 91.65.247.16:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.