RS-13764Community server
Creative / Build
Offline 145.224.75.73:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Creative / Build?
Creative / Build is offline at this moment; the last signal was 19 days ago.
Where does Creative / Build sit in the rankings?
The last seven days of player hours place Creative / Build at #13,764, in the top 61% of ranked servers.
Tags, lists, and filters
Where does Creative / Build appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Creative / Build: Best Rust build servers, Best Rust community servers and Rust creative and build servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Creative / Build publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Creative / Build?
A procedural map, created by the game, is in use on Creative / Build.
What does Creative / Build run for rules and settings?
No gather rate is given in the name Creative / Build. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Creative / Build?
Rust network protocol 2633 and build 165217 is what Creative / Build runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Creative / Build be found?
A region is not published by Creative / Build. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 145.224.75.73:28015.
How reliable is Creative / Build?
Currently offline is Creative / Build, last seen 19 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe schedule
How often does Creative / Build wipe?
Not enough wipe data exists yet to identify the rhythm of Creative / Build. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days ago.
Connection
What is the process to join Creative / Build?
To connect manually, open the console with F1 and type client.connect 145.224.75.73:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.