RS-15400Community server
BuildCreative Local
Offline 146.70.194.43:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on BuildCreative Local?
BuildCreative Local is offline at this moment; the last signal was 14 days 1 hours ago.
How is BuildCreative Local ranked?
Ranked #15,400 on seven-day player hours, BuildCreative Local is in the top 64% of all ranked servers.
Tags, lists, and filters
Where does BuildCreative Local appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count BuildCreative Local among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on BuildCreative Local?
The game's server browser reads the tags that BuildCreative Local publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on BuildCreative Local?
A procedural map, created by the game, is in use on BuildCreative Local.
Which settings and rules apply on BuildCreative Local?
No gather rate is given in the name BuildCreative Local. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is BuildCreative Local on?
On Windows, BuildCreative Local operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can BuildCreative Local be found?
A region is not published by BuildCreative Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 146.70.194.43:28015.
How reliable is BuildCreative Local?
The server BuildCreative Local is down at the moment, with its last appearance 14 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe schedule
How often does BuildCreative Local wipe?
Too few wipes are recorded for BuildCreative Local to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 14 days 1 hours ago.
Joining the server
What are the steps to join BuildCreative Local?
To connect, start Rust, hit F1, and enter client.connect 146.70.194.43:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.