RS-13967Community server
Build Server
Offline 174.174.133.10:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Build Server?
Build Server is offline at this moment; the last signal was 12 days 18 hours ago.
Where does Build Server sit in the rankings?
The last seven days of player hours place Build Server at #13,967, in the top 59% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Build Server?
These Top Rust Servers lists count Build Server among their servers: Best Rust build servers and Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Build Server?
The game's server browser reads the tags that Build Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Build Server?
Build Server uses a procedural map, which the game generates.
Which settings and rules apply on Build Server?
The name Build Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What Rust version is Build Server on?
Rust network protocol 2633 and build 165217 is what Build Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Build Server?
A region is not published by Build Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 174.174.133.10:28015 is its address.
Is Build Server currently online?
Build Server is offline now; the last time it was seen was 12 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe details
On what schedule does Build Server wipe?
Too few wipes are recorded for Build Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 18 hours ago.
Connection
What is the process to join Build Server?
To connect manually, open the console with F1 and type client.connect 174.174.133.10:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.