RS-16579Community server
Creative / Build
Offline 24.7.71.88:28025 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 06:16 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Creative / Build?
Creative / Build is offline at this moment; the last signal was 14 days 14 hours ago.
How is Creative / Build ranked?
On player hours across seven days, Creative / Build is #16,579, inside the top 69% of all ranked servers.
Tags, lists, and filters
Where does Creative / Build show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Creative / Build among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Creative / Build?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Creative / Build publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
What settings and rules does Creative / Build use?
You will not find a gather rate in the name Creative / Build. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is Creative / Build on?
On Windows, Creative / Build operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the server location for Creative / Build?
There is no region published by Creative / Build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.7.71.88:28025.
What is the uptime of Creative / Build?
Creative / Build is offline now; the last time it was seen was 14 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe schedule
What can you expect on wipe day on Creative / Build?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does Creative / Build wipe?
Not enough wipe data exists yet to identify the rhythm of Creative / Build. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 15 hours ago.
Connection
What is the process to join Creative / Build?
To connect manually, open the console with F1 and type client.connect 24.7.71.88:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.