RS-14206Community server
Local Builder Test
Offline 31.30.165.49:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local Builder Test?
Currently, Local Builder Test is offline; the last sighting was 27 days 16 hours ago.
What is the ranking of Local Builder Test?
Ranked #14,206 on seven-day player hours, Local Builder Test is in the top – of all ranked servers.
Server tags and lists
Where does Local Builder Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Builder Test among their servers: Best Rust build servers and Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Builder Test?
The game's server browser reads the tags that Local Builder Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Local Builder Test?
Local Builder Test uses a procedural map, which the game generates.
What settings and rules does Local Builder Test use?
You will not find a gather rate in the name Local Builder Test. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
About the server
What version is Local Builder Test running?
On Windows, Local Builder Test operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Builder Test be found?
A region is not published by Local Builder Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 31.30.165.49:28015 is its address.
What is the uptime of Local Builder Test?
The server Local Builder Test is down at the moment, with its last appearance 27 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe details
How often does Local Builder Test wipe?
Too few wipes are recorded for Local Builder Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 8 hours ago.
Connection
What is the process to join Local Builder Test?
Use the console: open Rust, press F1, and type client.connect 31.30.165.49:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.