RS-14464Community server
Local Build
Offline 46.191.190.98:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:33 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local Build?
Currently, Local Build is offline; the last sighting was 14 days 20 hours ago.
How is Local Build ranked?
On player hours across seven days, Local Build is #14,464, inside the top 61% of all ranked servers.
Tags and filters
Where does Local Build appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Build: Best Rust build servers and Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Build?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Local Build publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Local Build?
A procedural map, created by the game, is in use on Local Build.
Which settings and rules apply on Local Build?
The name Local Build does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC off.
Server info
What is the Rust version on Local Build?
Rust network protocol 2633 and build 165217 is what Local Build runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local Build?
No region is published by Local Build. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 46.191.190.98:28015.
Is Local Build currently online?
Local Build is offline now; the last time it was seen was 14 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe cycle
What happens on wipe day on Local Build?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Local Build wipe?
The record holds too few wipes to determine Local Build's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 20 hours ago.
How to join
What are the steps to join Local Build?
To connect manually, open the console with F1 and type client.connect 46.191.190.98:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.