RS-13327Community server
Creative / Build
Offline 84.15.186.71:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Creative / Build?
Creative / Build is offline at this moment; the last signal was 28 days 10 hours ago.
Where does Creative / Build sit in the rankings?
On player hours across seven days, Creative / Build is #13,327, inside the top – of all ranked servers.
Tags and filters
Where does Creative / Build appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Creative / Build: Best Rust build servers, Best Rust community servers and Rust creative and build servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Creative / Build?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Creative / Build publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Creative / Build?
A procedural map, created by the game, is in use on Creative / Build.
What settings and rules does Creative / Build use?
You will not find a gather rate in the name Creative / Build. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Creative / Build running?
Creative / Build uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Creative / Build be found?
No region is published by Creative / Build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 84.15.186.71:28015.
What is the uptime of Creative / Build?
The server Creative / Build is down at the moment, with its last appearance 28 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe cycle
When does Creative / Build wipe?
Not enough wipe data exists yet to identify the rhythm of Creative / Build. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 10 hours ago.
How to join
What is the process to join Creative / Build?
Use the console: open Rust, press F1, and type client.connect 84.15.186.71:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.