RS-12150Community server
Creative / Build
Offline 90.195.126.159:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Creative / Build?
Creative / Build is offline at this moment; the last signal was 3 days 7 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is Creative / Build ranked?
Ranked #12,150 on seven-day player hours, Creative / Build is in the top 55% of all ranked servers.
Tags and filters
Where does Creative / Build appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Creative / Build among their servers: Best Rust build servers, Best Rust community servers and Rust creative and build servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Creative / Build?
The game's server browser reads the tags that Creative / Build publishes: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Creative / Build?
A procedural map, created by the game, is in use on Creative / Build.
What settings and rules does Creative / Build use?
The name Creative / Build does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Creative / Build on?
Creative / Build uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Creative / Build?
No region is published by Creative / Build. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 90.195.126.159:28015.
How reliable is Creative / Build?
Creative / Build is offline now; the last time it was seen was 3 days 7 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe cycle
On what schedule does Creative / Build wipe?
The record holds too few wipes to determine Creative / Build's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 8 hours ago.
Connection
What is the process to join Creative / Build?
To connect manually, open the console with F1 and type client.connect 90.195.126.159:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.