RS-13799Community server
Local Build
Offline 94.41.161.87:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Build?
Local Build is offline at this moment; the last signal was 8 days 22 hours ago.
How is Local Build ranked?
Ranked #13,799 on seven-day player hours, Local Build is in the top 61% of all ranked servers.
Server tags and lists
Where does Local Build appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Build among their servers: Best Rust build servers and Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Local Build?
The game's server browser reads the tags that Local Build publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Local Build?
A procedural map, created by the game, is in use on Local Build.
What does Local Build run for rules and settings?
You will not find a gather rate in the name Local Build. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC off.
Server info
What Rust version is Local Build on?
On Linux, Local Build operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Build?
No region is published by Local Build. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.41.161.87:28015.
Is Local Build currently online?
Currently offline is Local Build, last seen 8 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
When does Local Build wipe?
Not enough wipe data exists yet to identify the rhythm of Local Build. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours ago.
Joining the server
What is the process to join Local Build?
Use the console: open Rust, press F1, and type client.connect 94.41.161.87:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.