RS-13768Community server
Local Build
Offline 94.41.165.102:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Local Build?
Currently, Local Build is offline; the last sighting was 7 days 23 hours ago.
What is the ranking of Local Build?
The last seven days of player hours place Local Build at #13,768, in the top 61% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Build?
On these Top Rust Servers lists you will find Local Build: Best Rust build servers and Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Local Build?
The game's server browser reads the tags that Local Build publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Local Build?
A procedural map, created by the game, is in use on Local Build.
What does Local Build run for rules and settings?
No gather rate is given in the name Local Build. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC off.
Server info
What is the Rust version on Local Build?
Rust network protocol 2634 and build 166652 is what Local Build runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Local Build?
A region is not published by Local Build. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.41.165.102:28015 is its address.
What is the uptime of Local Build?
Currently offline is Local Build, last seen 7 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe schedule
On what schedule does Local Build wipe?
Too few wipes are recorded for Local Build to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 8 hours ago.
Connection
What are the steps to join Local Build?
To connect manually, open the console with F1 and type client.connect 94.41.165.102:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.